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MapEdit Readme

MapEdit 2.1 by Mercator

Last Changed: 17 November 2002

Contents

  1. Introduction
  2. Revision History
    1. Version 2.1
    2. Version 2.0
      1. Bugfixes
      2. Changes
      3. Additions
  3. Installation and Uninstalling
    1. Installation
      1. Full Installation
      2. Updating MapEdit
    2. Uninstalling
  4. Overview
    1. Menus
    2. Toolbar
    3. Frames
    4. Windows
  5. Removing Resources
  6. Credits
  7. Final Notes

Introduction

MapEdit is a Civilization II map editing tool I started coding in March 2000. It first saw the light in October 2000 as version 1.00. After a long silence it reached its second release in July 2002 as version 2.0. It's currently at version 2.1. Here's a quick overview of MapEdit's most important features:

All of its features are explained in detail in the Overview chapter. For those of you familiar with earlier versions, you can read about the changes, additions and bugfixes in the Revision History section below.

I will gladly receive any comments, questions, suggestions, bug reports etc.

Revision History

Version 2.1

Version 2.0

Bugfixes
Changes
Additions

Installation and Uninstalling

Installation

There are two ways to install MapEdit:

  1. If you don't have MapEdit yet, or you have the old MapEdit 1.00 installed you must do a full installation.
  2. If you already have a previous version of MapEdit 2.x installed, you can get away with simply updating MapEdit.

Let's get to it...

Full Installation

A few important notes before you start:

MapEdit comes in a Zip archive. To install, extract the files anywhere and run the setup program to launch the installer. If you have WinZip you can choose its Install action and have WinZip do it for you. The installer will guide you through the rest of the process. MapEdit will be installed in the directory you specified and a program group called MapEdit will be created in the Start menu.

In contrast with MapEdit's first release, the required Visual Basic 6.0 run time files are NOT included in the MapEdit installation package. If you have a more recent Windows version (i.e. anything after Windows 98) you will most likely already have these files, people who previously installed MapEdit will also already have these files.

If you get Missing File error messages when starting up MapEdit you will need to download them. They're available right here in the downloads section and at the Microsoft website.

Updating Mapedit

To update your version of MapEdit 2.x to the latest version you will need the Update package. In contrast with the Full Installation it doesn't contain a setup program.

Extract all files from the update's Zip archive into your MapEdit directory, overwriting any existing files. Done!

Uninstalling

Uninstalling MapEdit requires two steps:

  1. Start MapEdit, choose Options... in MapEdit's View menu and click the Clear Registry Settings button (click the button again if you change your mind and want to keep MapEdit after all). Click OK and close MapEdit.

    TIP: You can skip this step if you intend to re-install or upgrade MapEdit at a later date, and want to keep your MapEdit settings (such as the recently opened files).

  2. (a) Go to the MapEdit program group in the Start menu and click on Uninstall MapEdit. (b) Alternatively, you can start the Add/Remove Programs applet in the Control Panel, find MapEdit in the list of programs and click the Add/Remove... button.

Overview

Toolbar

All of the buttons on the toolbar are shortcuts to items on the menus. From left to right those are:

New..., Open..., Close, Revert... and Save from the File menu, and Map Preview, Rivers & Resources and Starting Locations from the View menu. Finally Replace Terrains..., Palette Editor..., Civilization II, Map Editor and Options... from the Tools menu. Their functionality is further described in the Menus section above.

Frames

When opening your first Civilization II map, savegame, scenario or 256-color (uncompressed) bitmap a tab with all map data and the possible changes you can make will fill the empty MapEdit window. Here I will describe the six different frames on this tab:

Windows

Several items on the toolbar and in the menus will open up a new window. Let me explain the more interesting, non-standard ones. The menu item that opens the new window is marked in italics, after that follows the window title that is opened in bold:

Removing Resources

I discovered, first implied by Harlan Thompson, that resources can be removed. This method is used in Civilization II only to hide resources in the middle of oceans. However, it can be used anywhere, making it possible to customize the resource patterns a little more than with just the resource seeds.

MapEdit only allows you to remove resources from an entire map, or the filler terrain (the terrain used to fill the borders that appeared through the resizing and repositioning of a map). The standard Civilization II MapEditor, however, doesn't support removing resources at all. So, when you redraw a square without resources in the Civilization II MapEditor the no-resource information is lost. This problem can be used to your advantage. After creating a map with the MapEditor you can remove all its resources with MapEdit and re-open the map again with the MapEditor and redraw all squares again that you do want to have resources.

I admit this is't exactly the quickest and most economical way of removing resources, but for now you'll have to do with it. But, of course, a little easier way of dealing with resources is by converting your maps to bitmaps and editing them with your favourite image editor.

Credits

Thanks to GigantiByte for his ancient but inspiring BMP-2-MAP application. Special thanks to Harlan Thompson for his idea about the removing of resources, his European Map Maker and for beta-testing. Thanks to Julius Brenzaida for his discovery of gigantic maps.

Many thanks to the brave testers (in alphabetical order of last name/nickname): The ANZAC, Captain Nemo, Bart Coppens, Carl "Gothmog" Fritz, Allard Höfelt, Jan "Winterfritz" Jarosinski, Brian "Techumseh" Mason, Leons "St. Leo" Petrazickis, Mirko Pontrelli, Angelo Scotto, Juan González Villa and WarVoid.

And not to forget, thanks to Sid Meier, Brian Reynolds, Mick Uhl, John Possidente and friends for creating Sid Meier's Civilization II. Finally, thanks to Microsoft for providing me with a free copy of Microsoft Visual Basic 6.0.

Final Notes

Any distribution is strongly encouraged as long as the original package remains intact and no money is involved. I would appreciate being notified though, partly because I can then notify you of new versions.

I can't be held responsible for any damage that MapEdit may inflict on you, your family, your computer or who or whatever else.

You can contact me when you have any comments, questions, suggestions, bug reports or Civilization II maps.