Technician: Sharpshooter FAIL Didn't have enough gas in the tank for the Harbinger Really hard Dante 2 took a bunch of resources Sharpshooter is decent with a Deagle, or other good purple pistol/SMG Not the Storm SMG, that thing is way too ammo hungry Still takes a lot of skill points though. ----- Kitchen Ace, level 15 Technician, killed on Dante Altar by a Harbinger's Throne. He survived for 14147 turns. The run time was 1h 56m 5s. World seed was 8798. He scored 5121 points. He was ULTRAVIOLENT! Death log * your action, you're at 12 health * your action, you're at 12 health * cryoreaver deals 10 damage to you * Harbinger's Throne deals 9 damage to you * health down to -7, you die CALLISTO L2 -> Valhalla Terminal L1 Valhalla Terminal L1 - Toxic Contamination Valhalla Terminal L2 - Lockdown Valhalla Terminal L3 -> Valhalla Command Valhalla Command - Cleared! EUROPA L3 - Toxic Contamination EUROPA L3 -> Conamara Chaos Biolabs L1 Conamara Chaos Biolabs L2 - Low Power Conamara Chaos Biolabs L2 -> Containment Area Containment Area - Cleared! IO L2 - Exalted Summons IO L5 - Lockdown IO L5 -> Infernal Lock Infernal Lock - Cleared! Dante Station L3 - Exalted Summons Awards CRI Star (silver cluster) (+100) * 50+ kills without taking damage He killed 614 out of 661 enemies. 37 former grunts 8 military sentries 6 corrupted grunts 16 CalSec bots 1 former CRI grunt 7 security bots 5 former soldiers 2 military bots 10 corrupted soldiers 4 guardian bots 1 former CRI soldier 50 reavers 2 CRI soldiers 22 cryoreavers 7 former sergeants 20 toxic reavers 5 corrupted sergeants 24 archreavers 5 former CRI sergeants 6 kerberi 21 former guards 1 cyberos 2 CRI guards 16 cryoberi 2 former commandoes 3 toxiberi 6 corrupted commandoes 7 medusae 6 former CRI commandoes 8 archmedusae 1 former heavy 23 ravagers 5 corrupted heavies 12 armored ravagers 13 security drones 7 siege ravagers 51 fiends 3 plasma ravagers 9 fire fiends 28 CRI marines 22 ice fiends 15 CRI bots 18 toxic fiends 1 guardian 18 CalSec sentries 2 sentinels 9 security sentries 7 warlocks Traits Whizkid L3 Cover Master L1 Son of a Gun L2 Hoarder L2 Headshot L2 Scavenger L1 SHARPSHOOTER L3 Trait order Cov->SoG->Whk->SoG->Hor->Scv->MSS->Hsh-> Hsh->MSS->Whk->Whk->Hor->MSS Equipment Slot #1 : CRI blaster * Fresh Mag 8 * Arc-powered Slot #2 : .44 deagle +A * Auto-calibrated * Calibrated 1 * Critical 50 * Unflinching aim Slot #3 : AV1 12ga shotgun A * Stabilized 1 * Molten 6 Slot #4 : 7.62 pierce rifle BE * Disruptive 3 * Extended Mag 6 * Efficient * Anti-armor Body : meditech armor P2 * Plated * Acid shield * Fireproof * MediTech Head : battle helmet PB * Plated * Tech Monitor * Battle hardened Utility : AV2 pistol AMP * Pistol focus mode * Pistol accelerator Relic : - NONE - Inventory 7.62 ammo (x92) .44 ammo (x25) gas grenade (x3) gas grenade (x2) multitool (x3)