Scout: Sniper Sniper is good with the right stuff, but even then it takes a while to come online. Scout is super strong with BFT in general because you can just go invisible to reload. Normal plasma rifle is even better than the BFT for boss though, first form takes three hits (two while invis), second takes a few because of the damage gate, last takes just one while invis! CRI Labs was fairly easy, and had lots of cells -- other branches don't have too many sometimes I think? Had to leave behind Calamity at one point to diversify weapon/ammo types :( (it would have done less damage than my plasma rifle anyhow I think!) ----- Kitchen Ace, level 15 Scout, defeated the Harbinger against all odds. He survived for 15356 turns. The run time was 2h 3m 18s. World seed was 4948. He scored 6669 points. He was ULTRAVIOLENT! CALLISTO L3 - Volatile Storage Callisto Hub -> Callisto Mines L1 Callisto Mines L2 - Infestation Callisto Mines L2 -> Callisto Anomaly Callisto Anomaly - Cleared! EUROPA L2 -> Europa Dig Zone L1 Europa Dig Zone L1 - Exalted Summons Europa Dig Zone L3 -> Tyre Outpost Tyre Outpost - Cleared! Tyre Outpost - found Calamity Io Nexus - Exalted Summons Io Nexus -> CRI Laboratory L1 CRI Laboratory L2 -> CRI Armory CRI Armory - Cleared! Dante Station L2 - Exalted Summons Awards CRI Star (bronze cluster) (+50) * 25+ kills without taking damage He killed 696 out of 734 enemies. 45 former grunts 15 fire fiends 9 corrupted grunts 15 ice fiends 1 former CRI grunt 3 toxic fiends 6 CRI grunts 7 CalSec sentries 13 former soldiers 6 security sentries 24 corrupted soldiers 9 CalSec bots 7 hellish soldiers 6 security bots 7 former CRI soldiers 16 reavers 29 CRI soldiers 27 cryoreavers 9 former sergeants 17 toxic reavers 5 corrupted sergeants 29 archreavers 4 hellish sergeants 1 kerberos 1 former CRI sergeant 1 cyberos 8 CRI sergeants 11 cryoberi 14 former guards 2 toxiberi 2 corrupted guards 3 medusae 4 CRI guards 3 archmedusae 2 former commandoes 10 ravagers 14 corrupted commandoes 12 armored ravagers 1 hellish commando 3 siege ravagers 2 former CRI commandoes 2 plasma ravagers 12 CRI commandoes 62 CRI marines 2 former heavies 32 CRI bots 1 corrupted heavy 4 guardians 1 CRI heavy 4 sentinels 9 security drones 4 warlocks 71 fiends Traits Skilled L2 Eagle Eye L1 Dash L2 Hellrunner L1 Hoarder L2 Deadly precision L3 SNIPER L3 Trait order Skl->Skl->EE->PP->Hor->PP->MSN->Das-> PP->MSN->Hor->Das->MSN->Hr Equipment Slot #1 : CRI BFT9K * BFT Slot #2 : CRI plasma rifle +PB * Speed-loader * Longshot 1 * Auto-calibrated Slot #3 : AV3 12ga auto-shotgun BA * Stabilized 1 * Swap Harness * Second chamber * Freezing 2 Body : CRI combat armor P * Carrier Head : blast helmet A * Aim assist * Blast shield Utility : AV2 auto AMP * Auto precise * Auto target tracking Relic : archreaver's claw * Acid dreams Inventory energy cell (x34) 12ga shell (x50) CRI phase kit (x3) multitool (x2) stimpack (x1) large medkit large medkit large medkit large medkit